Not tied to savegames: You can save and reload your game without IGE if you want, or use IGE with a game that has been started without it.
But you're free to ignore those restrictions if you want. or not: Elements that should not be possible in the standard game (fishes on a hill for example) are grayed to help you design a natural map. Tool tips: The detailed tool tips are here to help you better learn the game by remembering how far an element can be improved.Social policies: Lock or unlock branches (even the ones you're not supposed to have at the same time) and grant/remove any social policy.Technologies: Grant or remove technologies, grant a tech and all of its prerequisites at once, grant a whole era at once.Civilizations: Change a leader's gold, faith, culture,give free techs or policies, edit relationships to seed wars or achieve a global peace, etc.Cities: Customize the cities as you want: increase population, change buildings, change religions, etc.Units: Add new units or remove them, give your new units up to nine promotions.Build the world: Change terrain, feature, natural wonder, resource, improvements, routes, rivers, ownership, continent arts.
The screenshot above illustrates the tile selection (in red).
#Test player unit iteration: Player.This mod provides an in-game editor for Civ5 to change the map on the fly or to serve as a cheating tool. #Return the application link time: App.getBuildTime #Update existing value in the ini file: App.setIniFile, , #Set maximum frame rate 0 to disable: App.setMaxFrameRate ScreenShot directory requires "AllowScreenShots=1" in ini: App.takeScreenShot ScreenShot directory requires "AllowScreenShots=1" in ini: App.takeFullScreenShot #Compute md5 checksum for the directory tree specified: App.calcFolderChechsum #Debugging: Game.showWBPalette bool bCreate #Show the Python test popup: Game.testPythonPopup #Show test popup: Game.testFont bool bEnable #Show GFC file dlg window: Game.gfcfiledlg #Show GFC directory chooser: Game.gfcDirChooser #Toggle Animation Test Tool: Game.toggleAnimationTest #Save WorldBuilder save description file: Game.saveWorldBuilderSave #Free sequences associated with the selected unit: eeSelectedUnitKFs #Create sequences associated with the selected unit: Game.createSelectedUnitKFs #Force AI to play for indicated number of turns: Game.AIPlay #Toggle output of texture loads/accesses to debug output: Game.toggleTextureAccessInfo #Reload Civ4ArtDefines.xml: Xml.reloadArtDefines #Reload Civ4TerrainSettings.xml: Xml.reloadLandscapeInfo #Reload Game Text xml files: Xml.reloadGameText #Change the active landscape info: Map.setActiveLandscapeID #Replace Rivers, Features, Bonuses and Goodie: Map.replaceGameElements #Erase Rivers, Features, Bonuses and Goodies: Map.eraseGameElements #Fill map with units and cities for performance testing: Map.fill #Erase units and cities from map: Map.empty #Display current logging status: Log.status #Writes HTML documentation for the current console commands: Console.CreateDocumentation #Dump console command history: Console.History #Set minimum time to capture spikes set to 0 to disable spikelock: tSpikeThreshold #Dump animation information to debugging window: Profile.dumpAnimLog #Rebuild plot indicated number of times: Profile.rebuildPlot, , #Rebuild city indicated number of times: Profile.rebuildCity, , #Morph the globeview count times: Profile.morphGlobe #Dump texture palette: Graphics.showTexturePalette #Display terrain: Graphics.displayTerrain bool bOn #Set render depth for quad tree: Graphics.quadTreeDepth #Rebuild terrain and lighting: Graphics.ReBuildTerrain
#Force light update on all entities: Graphics.ForceLightingUpdate #Hide attachables: Graphics.HideAttachables #Finds entities with black emissivity: Graphics.FindBlackPlotsAndCities #Stop Soundscape from playing: Sound.stopSoundScape #Set players gold 0 is active player: tGold, #Change players gold 0 is active player: Player.changeGold, Enter one of the following codes to activate the corresponding cheat function: While playing a game, press ~ to display the console window. Change the "CheatCode = 0" line to "CheatCode = chipotle".
Use a text editor to edit the "civ4config" file in the game folder. Note: This procedure involves editing a game file create a backup copy of the file before proceeding.